PRIORITY APPLICATION PERIOD FOR FALL 2027: OCTOBER 1 – NOVEMBER 30, 2026
Theses & ResearchClass of 2024
augmented realitywayfindingmobile appcampus designaccessibility

Project MapIt

AR-powered indoor and outdoor campus navigation that knows where you actually need to go.

Focus: Augmented Reality & Wayfinding

MapIt app showing AR navigation arrows overlaid on a campus building entrance
MapIt AR navigation demo, CSUEB Campus 2024
Designers
  • Kushal Sheshadri
  • Akhilesh Naidu
  • Maryam Alaeifard
  • Jonathan Crescenzo
Faculty AdvisorProf. Josette Melchor
Year2024

Video Trailer

Project MapIt — Thesis Trailer

Video coming soon — add a YouTube or Vimeo embed URL tovideo_url in the thesis markdown file.

Abstract

MapIt is an augmented reality campus wayfinding application designed for Cal State East Bay. The app addresses a known pain point for new students, visitors, and accessibility-dependent users: the CSUEB campus is built across a hillside with non-intuitive building numbering, limited signage, and challenging indoor navigation. MapIt overlays directional arrows, building labels, and step-by-step room-level navigation directly on the device camera feed, guiding users from any outdoor point to any interior room.

Design Challenge

Standard mapping apps (Google Maps, Apple Maps) offer building-level exterior navigation but fail at indoor transitions and inaccessible route avoidance. Campus map PDFs are static and spatial reasoning–intensive. MapIt's design challenge: make arrival at any room on campus effortless for a first-time visitor, with particular attention to accessibility (elevator routes, ramp alternatives, accessible entrances).

Technical Approach

Built with ARKit (iOS) and ARCore (Android) via Unity AR Foundation. Indoor positioning uses a combination of Wi-Fi fingerprinting and visual marker recognition (AprilTags placed at key junctions). A custom campus graph model represents accessible and standard routes separately. Building footprint and room data were hand-mapped from official floor plans.

Outcomes

Beta testing with 30 first-semester students showed an average wayfinding time reduction of 43% compared to using the university's printed map. Accessibility route completion rate was 94% vs. 61% for the control condition. Presented at IxDIA 2024 and CSUEB Showcase.

Process Documentation

[Add campus mapping methodology, AR anchor placement documentation, UX testing data, screens here]

Download Written Thesis (PDF)

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